Co-op, friends and rooms

Snapshot checked 21 October 2026: build d2dfaee739, repository 3c9641c9e7. This is a source review, not a live connectivity or security test.

PokéSurvivor field screenshot from the official itch.io page, checked 21 October 2026
PokéSurvivor field screenshot from the official itch.io page, checked 21 October 2026
PokéSurvivor battle screenshot from the official itch.io page, checked 21 October 2026
PokéSurvivor battle screenshot from the official itch.io page, checked 21 October 2026

Sign in on pokesurvivor.com, open Friends, add the other player by nickname and invite them to your room. The official guide describes a maximum of four players, shared experience and reviving a fallen teammate by standing nearby. The 20 October notes remove online indicators: any friend can be invited, unused invites expire after three minutes, and new friend requests appear when Friends is opened.

  • Cap is 4 players. GDD.md scales enemy count by ×(1+0.75(n−1)) and enemy HP by ×(1+0.3(n−1)).
  • Cloud save uploads when you press Save, or before a game update. The browser still saves locally immediately. Press Save before you switch devices.
  • The 20 October patch reports fixes for host freezes from impossible experience and guest freezes from oversized effects. It is not a guarantee against every room freeze.
  • Guest moves Ominous Wind, Sand Tomb and Whirlpool now pull enemies. Guest Hex now bonuses burned, poisoned, or slowed targets.
  • If level-up cards close before a choice, they reopen, so the room is not stuck waiting.
  • Per-Pokémon leaderboards count runs of at least 5 minutes. Other boards still start at 2 minutes.
  • Level-up choices wait for the team. The ordinary pause menu is personal in co-op and does not pause the whole room.

Sources

Checked . Game data version d2dfaee739 (2026-10-20T21:42:46Z).

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