Moves
Data d2dfaee739 · checked · commit 3c9641c9e782
All 103 moves · 97 evolutions
103 records
| Move / stable ID | Type | Kind | Category | L1 damage | L1 cooldown (s) | Evolution / required run card | Description / level facts |
|---|---|---|---|---|---|---|---|
Tackletackle | normal | melee | physical | 16 | 0.5 | Take Down Level 5 + Vigor (hp) | Charges in an arc at everything in front of you. Levels 1–5 + evolution
×1.9 damage, more range and hits in 360°. Evolved level 5: damage 63.84, cooldown 0.375 s. |
Quick Attackquick-attack | normal | dash | physical | 20 | 0.75 | Extreme Speed Level 5 + Sprint (spd) | You dash at the enemy like lightning and hit everything on the way. Levels 1–5 + evolution
×1.9 damage, more distance and less cooldown. Evolved level 5: damage 85.12, cooldown 0.45 s. |
Swords Danceswords-dance | normal | buff | buff | — | 0.85 | No evolution | Deals no damage: builds (physical) ATTACK while active. Levels 1–5
|
Nasty Plotnasty-plot | normal | buff | buff | — | 0.85 | No evolution | Deals no damage: builds SPECIAL ATTACK while active. Levels 1–5
|
Agilityagility | normal | buff | buff | — | 0.85 | No evolution | Deals no damage: builds SPEED while active. Levels 1–5
|
Hardenharden | normal | buff | buff | — | 0.85 | No evolution | Deals no damage: builds DEFENSE while active. Levels 1–5
|
Emberember | fire | projectile | special | 18 | 0.52 | Fire Blast Level 5 + Power (atk) | A fireball at the nearest enemy. Levels 1–5 + evolution
×1.8 damage, +2 projectiles, +2 pierce and bigger. Evolved level 5: damage 46.98, cooldown 0.39 s. |
Flamethrowerflamethrower | fire | cone | special | 7 | 0.7 | Overheat Level 5 + Reflexes (cd) | A short fan of flames that burns. Levels 1–5 + evolution
×1.7 damage, +4 shots and +1 pierce. Evolved level 5: damage 16.66, cooldown 0.7 s. |
Fire Spinfire-spin | fire | orbit | special | 14 | 0.3 | Sacred Fire Level 5 + Synthesis (rgn) | Flames that spin around you. Constant defense. Levels 1–5 + evolution
+2 orbs, ×1.7 damage and more radius. Evolved level 5: damage 57.1795, cooldown 0.3 s. |
Heat Waveheat-wave | fire | nova | special | 13 | 1.25 | Eruption Level 5 + Vigor (hp) | Explodes in flames in every direction. Levels 1–5 + evolution
+6 projectiles, ×1.6 damage and +1 pierce. Evolved level 5: damage 29.12, cooldown 0.9375 s. |
Water Gunwater-gun | water | projectile | special | 14 | 0.44 | Scald Level 5 + Power (atk) | A piercing jet. Reliable at any range. Levels 1–5 + evolution
×1.8 damage, +2 projectiles, +2 pierce and bigger. Evolved level 5: damage 36.54, cooldown 0.33 s. |
Bubblebubble | water | nova | special | 9 | 1 | Surf Level 5 + Sprint (spd) | A fan of bubbles that slows whatever they touch. Levels 1–5 + evolution
+6 projectiles, ×1.6 damage and +1 pierce. Evolved level 5: damage 20.16, cooldown 0.75 s. |
Hydro Pumphydro-pump | water | beam | special | 29 | 1.5 | Hydro Cannon Level 5 + Power (atk) | A slow but devastating water blast. Levels 1–5 + evolution
×1.8 damage, a 50% wider and longer beam. Evolved level 5: damage 113.535, cooldown 0.9562 s. |
Aqua Ringaqua-ring | water | buff | buff | — | 0.9 | No evolution | Deals no damage: builds health REGENERATION. Levels 1–5
|
Vine Whipvine-whip | grass | melee | physical | 19 | 0.62 | Power Whip Level 5 + Power (atk) | Long-range whips in a wide arc. Levels 1–5 + evolution
×1.9 damage, more range and hits in 360°. Evolved level 5: damage 75.81, cooldown 0.465 s. |
Razor Leafrazor-leaf | grass | boomerang | physical | 10 | 0.9 | Leaf Storm Level 5 + Reflexes (cd) | Two leaves that fly out and back, cutting both ways. Levels 1–5 + evolution
×1.8 damage, +1 boomerang and more range. Evolved level 5: damage 36.54, cooldown 0.9 s. |
Petal Blizzardleaf-storm | grass | orbit | special | 14 | 0.26 | Petal Dance Level 5 + Synthesis (rgn) | A cyclone of leaves spins widely around you. Levels 1–5 + evolution
+2 orbs, ×1.7 damage and more radius. Evolved level 5: damage 57.1795, cooldown 0.26 s. |
Grass Knotgiga-drain | grass | aura | special | 9 | 0.55 | Frenzy Plant Level 5 + Vigor (hp) | Roots that snare and pound everything near you. Levels 1–5 + evolution
×1.8 damage and 35% more radius. Evolved level 5: damage 35.235, cooldown 0.385 s. |
Thunder Shockthunder-shock | electric | projectile | special | 13 | 0.4 | Thunder Level 5 + Power (atk) | A lightning-fast bolt that pierces several enemies. Levels 1–5 + evolution
×1.8 damage, +2 projectiles, +2 pierce and bigger. Evolved level 5: damage 33.93, cooldown 0.3 s. |
Dischargedischarge | electric | aura | special | 8 | 0.45 | Electric Terrain Level 5 + Armor (def) | A permanent electric field around you. Levels 1–5 + evolution
×1.8 damage and 35% more radius. Evolved level 5: damage 31.32, cooldown 0.315 s. |
Thunderboltthunderbolt | electric | chain | special | 21 | 0.95 | Zap Cannon Level 5 + Reflexes (cd) | A bolt that jumps from one enemy to the next. Levels 1–5 + evolution
×1.7 damage and +3 jumps. Evolved level 5: damage 72.471, cooldown 0.7125 s. |
Confusionconfusion | psychic | projectile | special | 13 | 0.58 | Psyshock Level 5 + Reflexes (cd) | A wave that homes in on its target. Levels 1–5 + evolution
×1.8 damage, +2 projectiles, +2 pierce and bigger. Evolved level 5: damage 33.93, cooldown 0.435 s. |
Psybeampsybeam | psychic | beam | special | 17 | 1.15 | Future Sight Level 5 + Power (atk) | A wide, heavy-hitting psychic beam. Levels 1–5 + evolution
×1.8 damage, a 50% wider and longer beam. Evolved level 5: damage 66.555, cooldown 0.7331 s. |
Psychicpsychic | psychic | nova | special | 10 | 1.35 | Expanding Force Level 5 + Magnet (mag) | A radial mental burst that seeks enemies. Levels 1–5 + evolution
+6 projectiles, ×1.6 damage and +1 pierce. Evolved level 5: damage 22.4, cooldown 1.0125 s. |
Sludgesludge | poison | projectile | special | 17 | 0.6 | Sludge Bomb Level 5 + Power (atk) | Toxic sludge that poisons on impact. Levels 1–5 + evolution
×1.8 damage, +2 projectiles, +2 pierce and bigger. Evolved level 5: damage 44.37, cooldown 0.45 s. |
Mud Shotmud-shot | ground | nova | special | 11 | 1.1 | Earth Power Level 5 + Power (atk) | Splashes mud around and slows foes. Levels 1–5 + evolution
+6 projectiles, ×1.6 damage and +1 pierce. Evolved level 5: damage 24.64, cooldown 0.825 s. |
Gustgust | flying | orbit | special | 13 | 0.26 | Hurricane Level 5 + Sprint (spd) | Whirlwinds that escort you. Levels 1–5 + evolution
+2 orbs, ×1.7 damage and more radius. Evolved level 5: damage 53.0953, cooldown 0.26 s. |
Wing Attackwing-attack | flying | melee | physical | 17 | 0.55 | Brave Bird Level 5 + Power (atk) | A wide wing sweep that pushes foes back. Levels 1–5 + evolution
×1.9 damage, more range and hits in 360°. Evolved level 5: damage 67.83, cooldown 0.4125 s. |
Body Slambody-slam | normal | melee | physical | 36 | 0.95 | Giga Impact Level 5 + Power (atk) | A full-weight tackle: slow, short and brutal. Levels 1–5 + evolution
×1.9 damage, more range and hits in 360°. Evolved level 5: damage 143.64, cooldown 0.7125 s. |
Hyper Voicehyper-voice | normal | nova | special | 12 | 1.15 | Uproar Level 5 + Reflexes (cd) | A sound wave that spreads in every direction. Levels 1–5 + evolution
+6 projectiles, ×1.6 damage and +1 pierce. Evolved level 5: damage 26.88, cooldown 0.8625 s. |
Poison Stingpoison-sting | poison | projectile | physical | 8 | 0.34 | Poison Jab Level 5 + Sprint (spd) | A quick poisonous sting. Levels 1–5 + evolution
×1.8 damage, +2 projectiles, +2 pierce and bigger. Evolved level 5: damage 20.88, cooldown 0.255 s. |
Toxictoxic | poison | trail | special | 6 | 0.3 | Poison Gas Level 5 + Synthesis (rgn) | You leave pools of poison that badly poison whoever steps on them. Levels 1–5 + evolution
×1.8 damage, bigger and longer-lasting pools. Evolved level 5: damage 22.68, cooldown 0.3 s. |
Bulldozebulldoze | ground | aura | physical | 11 | 0.7 | Earthquake Level 5 + Power (atk) | Shakes the ground: damages and slows everything nearby. Levels 1–5 + evolution
×1.8 damage and 35% more radius. Evolved level 5: damage 43.065, cooldown 0.49 s. |
Bug Bitebug-bite | bug | melee | physical | 13 | 0.42 | X-Scissor Level 5 + Power (atk) | A quick bite in a short arc. Levels 1–5 + evolution
×1.9 damage, more range and hits in 360°. Evolved level 5: damage 51.87, cooldown 0.315 s. |
String Shotstring-shot | bug | mine | physical | 14 | 1.1 | Sticky Web Level 5 + Reflexes (cd) | Leaves webs on the ground that trap and greatly slow whoever steps on them. Levels 1–5 + evolution
×1.8 damage, +2 mines and a bigger blast. Evolved level 5: damage 37.8, cooldown 0.825 s. |
Bug Buzzbug-buzz | bug | aura | special | 8 | 0.45 | Swarm Level 5 + Synthesis (rgn) | A constant vibration that pounds everything nearby. Levels 1–5 + evolution
×1.8 damage and 35% more radius. Evolved level 5: damage 31.32, cooldown 0.315 s. |
Rock Throwrock-throw | rock | projectile | physical | 24 | 0.7 | Stone Edge Level 5 + Power (atk) | A heavy boulder that pushes the enemy back. Levels 1–5 + evolution
×1.8 damage, +2 projectiles, +2 pierce and bigger. Evolved level 5: damage 62.64, cooldown 0.525 s. |
Rock Sliderock-slide | rock | meteor | physical | 21 | 1.3 | Stealth Rock Level 5 + Reflexes (cd) | Rocks fall from the sky onto nearby enemies. Levels 1–5 + evolution
×1.7 damage, +2 meteors and more radius. Evolved level 5: damage 51.765, cooldown 1.04 s. |
Ice Beamice-beam | ice | beam | special | 20 | 1.1 | Blizzard Level 5 + Power (atk) | An icy beam that almost freezes foes solid. Levels 1–5 + evolution
×1.8 damage, a 50% wider and longer beam. Evolved level 5: damage 78.3, cooldown 0.7013 s. |
Powder Snowpowder-snow | ice | aura | special | 8 | 0.55 | Icy Wind Level 5 + Sprint (spd) | A blizzard around you that slows foes. Levels 1–5 + evolution
×1.8 damage and 35% more radius. Evolved level 5: damage 31.32, cooldown 0.385 s. |
Karate Chopkarate-chop | fighting | melee | physical | 22 | 0.5 | Close Combat Level 5 + Power (atk) | A sharp, powerful blow straight ahead. Levels 1–5 + evolution
×1.9 damage, more range and hits in 360°. Evolved level 5: damage 87.78, cooldown 0.375 s. |
Aura Sphereaura-sphere | fighting | projectile | special | 17 | 0.62 | Focus Blast Level 5 + Reflexes (cd) | An energy sphere that never misses. Levels 1–5 + evolution
×1.8 damage, +2 projectiles, +2 pierce and bigger. Evolved level 5: damage 44.37, cooldown 0.465 s. |
Licklick | ghost | melee | physical | 14 | 0.48 | Shadow Punch Level 5 + Power (atk) | A ghostly lick that briefly paralyzes. Levels 1–5 + evolution
×1.9 damage, more range and hits in 360°. Evolved level 5: damage 55.86, cooldown 0.36 s. |
Shadow Ballshadow-ball | ghost | projectile | special | 19 | 0.66 | Phantom Force Level 5 + Reflexes (cd) | A shadowy orb that pierces several foes. Levels 1–5 + evolution
×1.8 damage, +2 projectiles, +2 pierce and bigger. Evolved level 5: damage 49.59, cooldown 0.495 s. |
Dragon Ragedragon-rage | dragon | beam | special | 24 | 1 | Draco Meteor Level 5 + Power (atk) | Draconic flames in a straight line. Levels 1–5 + evolution
×1.8 damage, a 50% wider and longer beam. Evolved level 5: damage 93.96, cooldown 0.6375 s. |
Dragon Dancedragon-dance | dragon | buff | buff | — | 0.7 | No evolution | Deals no damage: builds (physical) ATTACK faster than Swords Dance. Levels 1–5
|
Fairy Windfairy-wind | fairy | nova | special | 11 | 1 | Moonblast Level 5 + Power (atk) | A magical breeze in every direction. Levels 1–5 + evolution
+6 projectiles, ×1.6 damage and +1 pierce. Evolved level 5: damage 24.64, cooldown 0.75 s. |
Dazzling Gleamdazzling-gleam | fairy | aura | special | 9 | 0.5 | Misty Terrain Level 5 + Synthesis (rgn) | A flash of light all around you. Levels 1–5 + evolution
×1.8 damage and 35% more radius. Evolved level 5: damage 35.235, cooldown 0.35 s. |
Metal Clawmetal-claw | steel | melee | physical | 18 | 0.5 | Iron Head Level 5 + Power (atk) | A steel swipe in an arc. Levels 1–5 + evolution
×1.9 damage, more range and hits in 360°. Evolved level 5: damage 71.82, cooldown 0.375 s. |
Flash Cannonflash-cannon | steel | beam | special | 23 | 1.05 | Steel Beam Level 5 + Armor (def) | A piercing beam of metallic light. Levels 1–5 + evolution
×1.8 damage, a 50% wider and longer beam. Evolved level 5: damage 90.045, cooldown 0.6694 s. |
Bitebite | dark | melee | physical | 17 | 0.45 | Crunch Level 5 + Power (atk) | A quick bite that knocks foes back. Levels 1–5 + evolution
×1.9 damage, more range and hits in 360°. Evolved level 5: damage 67.83, cooldown 0.3375 s. |
Dark Pulsedark-pulse | dark | nova | special | 14 | 1.15 | Snarl Level 5 + Sprint (spd) | A wave of dark energy in every direction. Levels 1–5 + evolution
+6 projectiles, ×1.6 damage and +1 pierce. Evolved level 5: damage 31.36, cooldown 0.8625 s. |
Night Shadenight-shade | dark | aura | special | 9 | 0.5 | Nightmare Level 5 + Synthesis (rgn) | A shadow surrounds you and consumes what is near. Levels 1–5 + evolution
×1.8 damage and 35% more radius. Evolved level 5: damage 35.235, cooldown 0.35 s. |
Bonemerangbonemerang | ground | boomerang | physical | 16 | 0.95 | Bone Rush Level 5 + Power (atk) | A bone that flies out and back, hitting hard. Levels 1–5 + evolution
×1.8 damage, +1 boomerang and more range. Evolved level 5: damage 58.464, cooldown 0.95 s. |
Psycho Cutpsycho-cut | psychic | boomerang | physical | 9 | 0.8 | Psychic Fangs Level 5 + Reflexes (cd) | Psychic blades that come back to you. Levels 1–5 + evolution
×1.8 damage, +1 boomerang and more range. Evolved level 5: damage 32.886, cooldown 0.8 s. |
Spikesspikes | ground | mine | physical | 18 | 1.2 | Fissure Level 5 + Power (atk) | Scatters spikes that burst when stepped on. Levels 1–5 + evolution
×1.8 damage, +2 mines and a bigger blast. Evolved level 5: damage 48.6, cooldown 0.9 s. |
Toxic Spikestoxic-spikes | poison | mine | physical | 11 | 1.1 | Gunk Shot Level 5 + Synthesis (rgn) | Poison spikes that badly poison when they burst. Levels 1–5 + evolution
×1.8 damage, +2 mines and a bigger blast. Evolved level 5: damage 29.7, cooldown 0.825 s. |
Hailhail | ice | meteor | special | 18 | 1.2 | Avalanche Level 5 + Reflexes (cd) | Hailstones fall on enemies and slow them. Levels 1–5 + evolution
×1.7 damage, +2 meteors and more radius. Evolved level 5: damage 44.37, cooldown 0.96 s. |
Meteor Mashmeteor-mash | steel | meteor | physical | 34 | 1.4 | Magnet Bomb Level 5 + Power (atk) | Two steel meteors that crush where they land. Levels 1–5 + evolution
×1.7 damage, +2 meteors and more radius. Evolved level 5: damage 83.81, cooldown 1.12 s. |
Will-O-Wispwill-o-wisp | fire | turret | special | 15 | 3.5 | Inferno Level 5 + Reflexes (cd) | Leaves a floating flame that fires on its own and burns. Levels 1–5 + evolution
×1.8 damage, +1 at a time and fires faster. Evolved level 5: damage 56.7, cooldown 3.5 s. |
Substitutesubstitute | normal | turret | physical | 14 | 4 | Double Team Level 5 + Armor (def) | A decoy that stays behind shooting for you. Levels 1–5 + evolution
×1.8 damage, +1 at a time and fires faster. Evolved level 5: damage 52.92, cooldown 4 s. |
Aerial Aceaerial-ace | flying | dash | physical | 18 | 0.75 | Acrobatics Level 5 + Sprint (spd) | You dive and slash everything you pass through. Levels 1–5 + evolution
×1.9 damage, more distance and less cooldown. Evolved level 5: damage 76.608, cooldown 0.45 s. |
Flame Wheelflame-wheel | fire | trail | physical | 10 | 0.28 | Flare Blitz Level 5 + Sprint (spd) | You run wrapped in fire, leaving a trail of flames. Levels 1–5 + evolution
×1.8 damage, bigger and longer-lasting pools. Evolved level 5: damage 37.8, cooldown 0.28 s. |
Bubble Beambubble-beam | water | cone | special | 6 | 0.65 | Aqua Tail Level 5 + Power (atk) | A short fan of bubbles that slows. Levels 1–5 + evolution
×1.7 damage, +4 shots and +1 pierce. Evolved level 5: damage 14.28, cooldown 0.65 s. |
Hexhex | ghost | chain | special | 17 | 0.9 | Poltergeist Level 5 + Magnet (mag) | A curse that jumps between enemies. Much more damage if they are burned, poisoned or slowed. Levels 1–5 + evolution
×1.7 damage and +3 jumps. Evolved level 5: damage 58.667, cooldown 0.675 s. |
Hyper Beamhyper-beam | normal | charge | special | 58 | 2.2 | Prismatic Laser Level 5 + Power (atk) | Charges for a moment and fires a huge beam that pierces everything. Levels 1–5 + evolution
×1.8 damage, 50% thicker beam and faster charge. Evolved level 5: damage 227.07, cooldown 1.76 s. |
Rapid Spinrapid-spin | normal | spin | physical | 9 | 1 | Tri Attack Level 5 + Sprint (spd) | You spin in place, hitting everything around you several times. Levels 1–5 + evolution
×1.8 damage, +1 spin and more radius. Evolved level 5: damage 29.484, cooldown 0.75 s. |
Flame Chargeflame-charge | fire | dash | physical | 19 | 0.8 | Heat Crash Level 5 + Sprint (spd) | You dash wrapped in flames, burning everything in your path. Levels 1–5 + evolution
×1.9 damage, more distance and less cooldown. Evolved level 5: damage 80.864, cooldown 0.48 s. |
Whirlpoolwhirlpool | water | vortex | special | 8 | 3 | Brine Level 5 + Synthesis (rgn) | A whirlpool that drags enemies into its center and keeps damaging them. Levels 1–5 + evolution
×1.8 damage, more radius and stronger pull. Evolved level 5: damage 28.224, cooldown 3 s. |
Seed Bombseed-bomb | grass | bounce | physical | 10 | 0.6 | Wood Hammer Level 5 + Power (atk) | A seed that bounces from enemy to enemy. Levels 1–5 + evolution
×1.8 damage, +2 bounces and +1 projectile. Evolved level 5: damage 26.1, cooldown 0.45 s. |
Energy Ballenergy-ball | grass | homing | special | 19 | 0.62 | Giga Drain Level 5 + Synthesis (rgn) | A ball of energy that chases the enemy. Levels 1–5 + evolution
×1.8 damage, +2 projectiles and bigger. Evolved level 5: damage 69.426, cooldown 0.465 s. |
Solar Beamsolar-beam | grass | charge | special | 62 | 2.3 | Solar Blade Level 5 + Reflexes (cd) | Absorbs light for a moment and releases it as a huge beam. Levels 1–5 + evolution
×1.8 damage, 50% thicker beam and faster charge. Evolved level 5: damage 242.73, cooldown 1.84 s. |
Thunder Wavethunder-wave | electric | stun | special | 22 | 1.6 | Volt Tackle Level 5 + Power (atk) | A shock marked on the ground that paralyzes whoever it catches. Levels 1–5 + evolution
×1.8 damage, more radius and longer stun. Evolved level 5: damage 72.072, cooldown 1.2 s. |
Electro Ballelectro-ball | electric | bounce | special | 10 | 0.62 | Spark Level 5 + Sprint (spd) | An electric ball that jumps from enemy to enemy. Levels 1–5 + evolution
×1.8 damage, +2 bounces and +1 projectile. Evolved level 5: damage 26.1, cooldown 0.465 s. |
Extrasensoryextrasensory | psychic | shove | special | 16 | 1.2 | Psywave Level 5 + Armor (def) | A mental wave that damages and pushes away everyone near you. Levels 1–5 + evolution
×1.8 damage, more radius and stronger push. Evolved level 5: damage 56.448, cooldown 0.9 s. |
Mist Ballmist-ball | psychic | homing | special | 13 | 0.55 | Luster Purge Level 5 + Reflexes (cd) | A ball of mist that chases the enemy and slows it down. Levels 1–5 + evolution
×1.8 damage, +2 projectiles and bigger. Evolved level 5: damage 47.502, cooldown 0.4125 s. |
Acid Sprayacid-spray | poison | bounce | special | 8 | 0.66 | Sludge Wave Level 5 + Synthesis (rgn) | An acid spray that jumps between enemies and poisons them. Levels 1–5 + evolution
×1.8 damage, +2 bounces and +1 projectile. Evolved level 5: damage 20.88, cooldown 0.495 s. |
Sand Tombsand-tomb | ground | vortex | physical | 9 | 3 | High Horsepower Level 5 + Vigor (hp) | A sand vortex that traps and drags enemies in. Levels 1–5 + evolution
×1.8 damage, more radius and stronger pull. Evolved level 5: damage 31.752, cooldown 3 s. |
Magnitudemagnitude | ground | quake | physical | 18 | 1.15 | Drill Run Level 5 + Power (atk) | The ground bursts in a line in front of you, wave after wave. Levels 1–5 + evolution
×1.8 damage, +3 waves and bigger waves. Evolved level 5: damage 46.98, cooldown 0.8625 s. |
Whirlwindwhirlwind | flying | shove | special | 14 | 1.1 | Hurricane Level 5 + Sprint (spd) | A gust of wind that sweeps away everyone near you. Levels 1–5 + evolution
×1.8 damage, more radius and stronger push. Evolved level 5: damage 49.392, cooldown 0.825 s. |
Air Slashair-slash | flying | homing | special | 9 | 0.55 | Sky Attack Level 5 + Reflexes (cd) | Two blades of air that seek out the enemy. Levels 1–5 + evolution
×1.8 damage, +2 projectiles and bigger. Evolved level 5: damage 32.886, cooldown 0.4125 s. |
Signal Beamsignal-beam | bug | bounce | special | 10 | 0.6 | Megahorn Level 5 + Power (atk) | A flash that bounces between enemies. Levels 1–5 + evolution
×1.8 damage, +2 bounces and +1 projectile. Evolved level 5: damage 26.1, cooldown 0.45 s. |
U-turnu-turn | bug | dash | physical | 17 | 0.7 | Leech Life Level 5 + Synthesis (rgn) | You dash through the enemies, hitting everyone in your path. Levels 1–5 + evolution
×1.9 damage, more distance and less cooldown. Evolved level 5: damage 72.352, cooldown 0.42 s. |
Rock Tombrock-tomb | rock | stun | physical | 31 | 1.7 | Head Smash Level 5 + Vigor (hp) | Rocks fall where the ground warns, trapping whoever they catch. Levels 1–5 + evolution
×1.8 damage, more radius and longer stun. Evolved level 5: damage 101.556, cooldown 1.275 s. |
Ancient Powerancient-power | rock | orbit | special | 13 | 0.28 | Diamond Storm Level 5 + Armor (def) | Ancient rocks that circle around you. Levels 1–5 + evolution
+2 orbs, ×1.7 damage and more radius. Evolved level 5: damage 53.0953, cooldown 0.28 s. |
Power Gempower-gem | rock | bounce | special | 11 | 0.66 | Meteor Beam Level 5 + Power (atk) | A gem flash that bounces from enemy to enemy. Levels 1–5 + evolution
×1.8 damage, +2 bounces and +1 projectile. Evolved level 5: damage 28.71, cooldown 0.495 s. |
Ice Shardice-shard | ice | homing | physical | 9 | 0.32 | Icicle Spear Level 5 + Reflexes (cd) | Super fast shards that chase the enemy. Levels 1–5 + evolution
×1.8 damage, +2 projectiles and bigger. Evolved level 5: damage 32.886, cooldown 0.24 s. |
Freeze-Dryfreeze-dry | ice | stun | special | 24 | 1.6 | Sheer Cold Level 5 + Power (atk) | A sudden chill marked on the ground that freezes whoever it catches. Levels 1–5 + evolution
×1.8 damage, more radius and longer stun. Evolved level 5: damage 78.624, cooldown 1.2 s. |
Rolling Kickrolling-kick | fighting | spin | physical | 11 | 0.95 | High Jump Kick Level 5 + Sprint (spd) | Spinning kicks that hit everything around you. Levels 1–5 + evolution
×1.8 damage, +1 spin and more radius. Evolved level 5: damage 36.036, cooldown 0.7125 s. |
Vacuum Wavevacuum-wave | fighting | shove | special | 17 | 1.1 | Power-Up Punch Level 5 + Armor (def) | A punch into the air that sends out a wave and pushes enemies away. Levels 1–5 + evolution
×1.8 damage, more radius and stronger push. Evolved level 5: damage 59.976, cooldown 0.825 s. |
Dynamic Punchdynamic-punch | fighting | stun | physical | 33 | 1.7 | Mega Punch Level 5 + Power (atk) | A tremendous punch where the ground warns: it stuns whoever it catches. Levels 1–5 + evolution
×1.8 damage, more radius and longer stun. Evolved level 5: damage 108.108, cooldown 1.275 s. |
Shadow Sneakshadow-sneak | ghost | homing | physical | 14 | 0.45 | Shadow Claw Level 5 + Reflexes (cd) | A shadow that slips along the ground to the enemy. Levels 1–5 + evolution
×1.8 damage, +2 projectiles and bigger. Evolved level 5: damage 51.156, cooldown 0.3375 s. |
Ominous Windominous-wind | ghost | vortex | special | 9 | 3 | Shadow Force Level 5 + Magnet (mag) | A cursed wind that swirls enemies together and keeps damaging them. Levels 1–5 + evolution
×1.8 damage, more radius and stronger pull. Evolved level 5: damage 31.752, cooldown 3 s. |
Dragon Breathdragon-breath | dragon | cone | special | 7 | 0.7 | Dragon Pulse Level 5 + Power (atk) | A short fan of dragon breath that slows. Levels 1–5 + evolution
×1.7 damage, +4 shots and +1 pierce. Evolved level 5: damage 16.66, cooldown 0.7 s. |
Dragon Clawdragon-claw | dragon | melee | physical | 23 | 0.52 | Dragon Rush Level 5 + Power (atk) | A dragon claw swipe in an arc. Levels 1–5 + evolution
×1.9 damage, more range and hits in 360°. Evolved level 5: damage 91.77, cooldown 0.39 s. |
Outrageoutrage | dragon | spin | physical | 12 | 1.1 | Dragon Darts Level 5 + Vigor (hp) | A fury of spinning blows that leaves no one standing. Levels 1–5 + evolution
×1.8 damage, +1 spin and more radius. Evolved level 5: damage 39.312, cooldown 0.825 s. |
Draining Kissdraining-kiss | fairy | homing | special | 13 | 0.55 | Moonlight Level 5 + Synthesis (rgn) | A kiss that chases the enemy and heals you a little when it hits. Levels 1–5 + evolution
×1.8 damage, +2 projectiles and bigger. Evolved level 5: damage 47.502, cooldown 0.4125 s. |
Play Roughplay-rough | fairy | melee | physical | 26 | 0.6 | Spirit Break Level 5 + Power (atk) | A playful but very strong attack in an arc. Levels 1–5 + evolution
×1.9 damage, more range and hits in 360°. Evolved level 5: damage 103.74, cooldown 0.45 s. |
Disarming Voicedisarming-voice | fairy | shove | special | 15 | 1.15 | Charm Level 5 + Armor (def) | A charming cry that damages and pushes away those near you. Levels 1–5 + evolution
×1.8 damage, more radius and stronger push. Evolved level 5: damage 52.92, cooldown 0.8625 s. |
Mirror Shotmirror-shot | steel | bounce | special | 10 | 0.64 | Steel Beam Level 5 + Power (atk) | A metallic flash that bounces between enemies. Levels 1–5 + evolution
×1.8 damage, +2 bounces and +1 projectile. Evolved level 5: damage 26.1, cooldown 0.48 s. |
Gyro Ballgyro-ball | steel | spin | physical | 12 | 1.05 | Heavy Slam Level 5 + Armor (def) | You spin like a steel ball, hitting everything around. Levels 1–5 + evolution
×1.8 damage, +1 spin and more radius. Evolved level 5: damage 39.312, cooldown 0.7875 s. |
Sucker Punchsucker-punch | dark | homing | physical | 22 | 0.7 | Foul Play Level 5 + Power (atk) | A sneaky blow that seeks out the enemy. Levels 1–5 + evolution
×1.8 damage, +2 projectiles and bigger. Evolved level 5: damage 80.388, cooldown 0.525 s. |
Night Slashnight-slash | dark | spin | physical | 11 | 1 | Darkest Lariat Level 5 + Sprint (spd) | Spinning slashes that reach everything around you. Levels 1–5 + evolution
×1.8 damage, +1 spin and more radius. Evolved level 5: damage 36.036, cooldown 0.75 s. |
Version evidence and official sources
Version d2dfaee739 (2026-10-20T21:42:46.036Z); Git commit 3c9641c9e782cf74afbde490f39cd60adf59e32b (2026-10-20T21:42:54Z). Checked 2026-10-21. Counts are from source data, not the older design document.
- version.json · fixed snapshot · current sourceSHA-256 6c46d45f78e9f8fcd0b69cec709c9b7887ab4a02e92a5892caa4199dbc026d6b
- js/data/lang-en.js · fixed snapshot · current sourceSHA-256 32677ed19adea2f6b7bf5456dd17c2f2b85552c8f6ac5b56b210cf6ffc28380a
- js/data/moves.js · fixed snapshot · current sourceSHA-256 150a2f5d2b3ca259317fffb650dde4d5043d6a2eb0c0a84fd4fe5ac98ae4b935
Current moves.js contains 103 moves across 23 kinds and 18 types. Direct evaluation of its initialized definitions and EVO map confirms 97 evolvable attacking moves and six non-damaging buffs. The older design document's 47-attack figure is outdated, not an alternative count of the current catalog. The searchable table includes each move's actual five-level damage and cooldown facts, category, evolution name and required run card.


On 19 October 2026 the changelog added 38 moves so every type has at least five. New shapes include chasing shots, bouncing shots, charged beams, spins, ground waves, vortexes, shoves, and stun zones. Aiming priority in the design doc is: something in your face, then a boss in range, then the nearest enemy, then rocks and boxes.
- A move levels to 5 inside the run.
- Evolution needs level 5 plus the specific stat-upgrade card named in the source needs field, collected during this run. These are not Pokémon type cards or permanent shop purchases. Examples include Vigor, Power, Reflexes, Synthesis, Magnet and Sprint.
- Buff moves do not evolve.
- The 20 October patch fixed ten evolved projectiles that flew sideways, including Electro Ball and Mist Ball.
The snapshot evaluates initialization adjustments before saving move facts, including melee damage and radius buffs. Damage is per source hit, not DPS or a simulated clear result. Stable IDs can differ from displayed names: giga-drain is currently displayed as Grass Knot. Version d2dfaee739; Git commit 3c9641c9e782cf74afbde490f39cd60adf59e32b; checked 21 October 2026.
Questions
How many moves are in PokéSurvivor?
103 in moves.js at version d2dfaee739: 97 attacking moves with entries in EVO, and six buffs that do not evolve. The older 47 figure is outdated.
Sources
Checked . Game data version d2dfaee739 (2026-10-20T21:42:46Z).