Held items and upgrades

Data d2dfaee739 · checked · commit 3c9641c9e782

11 held items

11 records

One held item at a time, for the current run. Values and descriptions are from the source and official English translation.
ItemSource IDEffect
LeftoversleftoversYou recover 1.5% of your HP per second.
Choice Bandchoiceband+40% damage, but you can't switch moves.
Quick Clawquickclaw-20% cooldown on all your moves.
Focus SashfocussashA hit that would knock you out leaves you at 1 HP (every 60 s).
Shell BellshellbellYou heal from the damage you deal.
Amulet Coinamuletcoin+50% PokéCoins at the end of the run.
Lucky Eggluckyegg+30% experience.
Life Orblifeorb+30% damage, but each attack costs a little HP.
Choice Scarfchoicescarf+35% speed.
Rocky HelmetrockyhelmetFoes that hit you in melee take damage.
Assault Vestassaultvest+20% damage reduction.

13 permanent tracks + Starting Move

14 source records: 13 regular tracks and one opening-move unlock

Next-level price at owned level L: round(base × grow^L / 10) × 10. Prices below are exact source-rounded values, not a rounded geometric-sum estimate.
Upgrade / IDPer level / unlockMax levelBase / growthPrices, level 1 onwardTotal from zero
Vitalityhp+8 HP1060 / ×1.3560 · 80 · 110 · 150 · 200 · 270 · 360 · 490 · 660 · 8903270
Strengthatk+4% damage1080 / ×1.3880 · 110 · 150 · 210 · 290 · 400 · 550 · 760 · 1050 · 14505050
Stridespd+3% speed870 / ×1.470 · 100 · 140 · 190 · 270 · 380 · 530 · 7402420
Reflexescd-3% cooldown890 / ×1.4290 · 130 · 180 · 260 · 370 · 520 · 740 · 10503340
Armordef+2% defense880 / ×1.480 · 110 · 160 · 220 · 310 · 430 · 600 · 8402750
Synthesisregen+0.2 HP/s5120 / ×1.5120 · 180 · 270 · 410 · 6101590
Magnetmagnet+12% pickup650 / ×1.450 · 70 · 100 · 140 · 190 · 270820
Wisdomxp+5% experience8100 / ×1.42100 · 140 · 200 · 290 · 410 · 580 · 820 · 11603700
Fortunecoins+8% PokéCoins8120 / ×1.45120 · 170 · 250 · 370 · 530 · 770 · 1120 · 16204950
RepertoiremovesStart with 2 moves11500 / ×115001500
Critical Hitcrit+3% critical chance (x1.5 damage)1090 / ×1.490 · 130 · 180 · 250 · 350 · 480 · 680 · 950 · 1330 · 18606300
Card rerollreroll+1 level-up card reroll per run5150 / ×1.6150 · 240 · 380 · 610 · 9802360
BanbanBan 1 move: it never shows up in your cards3300 / ×1.9300 · 570 · 10801950
Starting movestartSeparate one-time unlockChoose which move you start the run with1400 / ×1400400
Version evidence and official sources

Version d2dfaee739 (2026-10-20T21:42:46.036Z); Git commit 3c9641c9e782cf74afbde490f39cd60adf59e32b (2026-10-20T21:42:54Z). Checked 2026-10-21. Counts are from source data, not the older design document.

items.js defines eleven held items. You carry one at a time, for the current run. upgrades.js contains thirteen regular permanent tracks plus a separate Starting Move unlock: fourteen source records in total. The searchable tables show exact effects, maximum levels, individual level prices and totals. Item effects are not a universal ranking; the practical value depends on the Pokémon and build.

PokéSurvivor field screenshot from the official itch.io page, checked 21 October 2026
PokéSurvivor field screenshot from the official itch.io page, checked 21 October 2026
PokéSurvivor battle screenshot from the official itch.io page, checked 21 October 2026
PokéSurvivor battle screenshot from the official itch.io page, checked 21 October 2026
Eleven held-item effects from items.js, with names checked against official lang-en.js.
ItemEffect I read
LeftoversRestore 1.5% HP each second
Choice Band+40% damage, cannot switch moves
Quick Claw−20% cooldown
Focus SashEvery 60 seconds, survive at 1 HP
Shell BellHeal from damage dealt
Amulet Coin+50% gold
Lucky Egg+30% experience
Life Orb+30% damage, hurts you on attack
Choice Scarf+35% speed
Rocky HelmetReflect melee damage
Assault Vest+20% damage reduction

The thirteen regular permanent tracks cover HP, damage, movement speed, cooldown, defense, regeneration, pickup radius, experience, coins, extra starting moves, critical hits, card rerolls and bans. Starting Move, added 19 October, is a separate 400-coin one-time unlock per Pokémon that lets you choose the opening move; subsequent changes are free. Do not confuse that unlock with Repertoire, which starts you with two moves. Official English labels in the database come from lang-en.js.

For an upgrade with L levels already owned, next-level cost is Math.round(base × grow^L / 10) × 10. The table lists those rounded prices in purchase order and sums them for the zero-to-max total. This is not the same as rounding a geometric-series total once. Data version d2dfaee739, Git commit 3c9641c9e782cf74afbde490f39cd60adf59e32b, checked 21 October 2026.

Sources

Checked . Game data version d2dfaee739 (2026-10-20T21:42:46Z).

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