How builds work

Source snapshot checked 21 October 2026: build d2dfaee739, timestamp 2026-10-20T21:42:46.036Z; repository 3c9641c9e7. These are source-based plans, not playtest results.

PokéSurvivor battle screenshot from the official itch.io page, checked 21 October 2026
PokéSurvivor battle screenshot from the official itch.io page, checked 21 October 2026
PokéSurvivor field screenshot from the official itch.io page, checked 21 October 2026
PokéSurvivor field screenshot from the official itch.io page, checked 21 October 2026

Only the selected slot fires; a bonded slot fires its fused moves together. Since the 19 October change, learning a new move does not automatically select it. Choose attacks from the partner’s own types plus the universal Normal pool, and compare physical and special attack before committing to a route.

The rules in the files

  • Four move slots. Keys 1–4 or Q and E, or a tap on the icon.
  • Level-up offers three cards drawn from new moves, move upgrades, run stat upgrades and ready evolutions. Move levels cap at 5.
  • To evolve, reach level 5 and take the required run stat card at least once, then select the gold evolution card. The source defines 97 evolutions among 103 moves; the six buff moves do not evolve.
  • One held item from the 11 in items.js. You can swap it later in the run.
  • Each rift win gives a bond (vínculo). Bonds fuse moves so up to four fire together.

Evolution conditions belong to LevelUp.STATS in js/systems/levelup.js, not the permanent shop in upgrades.js. Relevant run cards include Vigor (hp), Power (atk), Reflexes (cd), Synthesis (rgn), Magnet (mag) and Sprint (spd). Buying a similarly named permanent upgrade does not satisfy statsTaken for that run. A bond frees a slot, so four slots do not mean a four-move lifetime limit.

Sources

Checked . Game data version d2dfaee739 (2026-10-20T21:42:46Z).

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